Within 2 seconds, hurl burning oil with two quick swings that deal 450 damage and a heavy swing that deals 700 damage.
Enter a counter stance for 2s. If you take an enemy hit to the front of your character you negate any effects of the hit and counter attack with a melee strike dealing 700 damage.
Lunge forward while swinging your blade in a deadly arc dealing 400 damage to nearby enemies.
Disperse into smoke, becoming un-targetable and gain +20% movement speed for 2.5s.
Launch forward and incapacitate an enemy with a series of vicious melee attacks dealing 2000 damage over 1.5s.
There are 67 cards available to Zhin in the game in total.
|Blade Dance I||Rare||Whirl||Increase the Distance of Whirl by 15%.||1|
|Blade Dance II||Rare||Whirl||Increase the Distance of Whirl by 30%.||2|
|Blade Dance III||Rare||Whirl||Increase the Distance of Whirl by 45%.||3|
|Blade Dance IV||Rare||Whirl||Increase the Distance of Whirl by 60%.||4|
|Dragon Oil I||Common||Billow||Activating Billow generates 1 ammo.||1|
|Dragon Oil II||Common||Billow||Activating Billow generates 2 ammo.||2|
|Dragon Oil III||Common||Billow||Activating Billow generates 3 ammo.||3|
|Dragon Oil IV||Common||Billow||Activating Billow generates 4 ammo.||4|
|Embers I||Common||Billow||Activating Billow generates 1 ammo.||1|
|Embers II||Common||Billow||Activating Billow generates 2 ammo.||2|
|Embers III||Common||Billow||Activating Billow generates 3 ammo.||3|
|Embers IV||Common||Billow||Activating Billow generates 4 ammo.||4|
|Fan The Flames I||Common||Armor||Kills reduce the cooldown of Billow by 25%.||1|
|Fan The Flames II||Common||Armor||Kills reduce the cooldown of Billow by 50%.||2|
|Fan The Flames III||Common||Armor||Kills reduce the cooldown of Billow by 75%.||3|
|Fan The Flames IV||Common||Armor||Kills reduce the cooldown of Billow by 100%.||4|
|Footwork I||Common||Counter||Increase your Movement Speed by 10% during Counter.||1|
|Footwork II||Common||Counter||Increase your Movement Speed by 20% during Counter.||2|
|Footwork III||Common||Counter||Increase your Movement Speed by 30% during Counter.||3|
|Footwork IV||Common||Counter||Increase your Movement Speed by 40% during Counter.||4|
|Fuel For The Fire I||Rare||Whirl||Whirl grants 5% Lifesteal for 2s.||1|
|Fuel For The Fire II||Rare||Whirl||Whirl grants 10% Lifesteal for 2s.||2|
|Fuel For The Fire III||Rare||Whirl||Whirl grants 15% Lifesteal for 2s.||3|
|Fuel For The Fire IV||Rare||Whirl||Whirl grants 20% Lifesteal for 2s.||4|
|Heartless I||Rare||Armor||Kills grant a 10% Movement Speed bonus for 4s.||1|
|Heartless II||Rare||Armor||Kills grant a 20% Movement Speed bonus for 4s.||2|
|Heartless III||Rare||Armor||Kills grant a 30% Movement Speed bonus for 4s.||3|
|Heartless IV||Rare||Armor||Kills grant a 40% Movement Speed bonus for 4s.||4|
|Hideout I||Epic||Billow||Increase the duration of Billow by .5s.||1|
|Hideout II||Epic||Billow||Increase the duration of Billow by 1s.||2|
|Hideout III||Epic||Billow||Increase the duration of Billow by 1.5s.||3|
|Hideout IV||Epic||Billow||Increase the duration of Billow by 2s.||4|
|Infamy I||Common||Armor||Increase your maximum health by 50.||1|
|Infamy II||Common||Armor||Increase your maximum health by 100.||2|
|Infamy III||Common||Armor||Increase your maximum health by 150.||3|
|Infamy IV||Common||Armor||Increase your maximum health by 200.||4|
|Kindling I||Common||Whirl||Activating Whirl generates 1 ammo.||1|
|Kindling II||Common||Whirl||Activating Whirl generates 2 ammo.||2|
|Kindling III||Common||Whirl||Activating Whirl generates 3 ammo.||3|
|Kindling IV||Common||Whirl||Activating Whirl generates 4 ammo.||4|
|Malice I||Common||Armor||Gain 5% Reload Speed.||1|
|Malice II||Common||Armor||Gain 10% Reload Speed.||2|
|Malice III||Common||Armor||Gain 15% Reload Speed.||3|
|Malice IV||Common||Armor||Gain 20% Reload Speed.||4|
|Master Stance I||Rare||Counter||Increase the duration of Counter by .25s.||1|
|Master Stance II||Rare||Counter||Increase the duration of Counter by .5s.||2|
|Master Stance III||Rare||Counter||Increase the duration of Counter by .75s.||3|
|Master Stance IV||Rare||Counter||Increase the duration of Counter by 1s.||4|
|Perfect Block I||Epic||Counter||Successfully Countering an attack will Heal you for 100 health.||1|
|Perfect Block II||Epic||Counter||Successfully Countering an attack will Heal you for 200 health.||2|
|Perfect Block III||Epic||Counter||Successfully Countering an attack will Heal you for 300 health.||3|
|Perfect Block IV||Epic||Counter||Successfully Countering an attack will Heal you for 400 health.||4|
|Up In Smoke I||Rare||Billow||Increase the Movement Speed of Billow by 10%.||1|
|Up In Smoke II||Rare||Billow||Increase the Movement Speed of Billow by 20%.||2|
|Up In Smoke III||Rare||Billow||Increase the Movement Speed of Billow by 30%.||3|
|Up In Smoke IV||Rare||Billow||Increase the Movement Speed of Billow by 30%.||4|
|Viciousness I||Common||Counter||Successfully Countering an attack will generate 2 ammo.||1|
|Viciousness II||Common||Counter||Successfully Countering an attack will generate 4 ammo.||2|
|Viciousness III||Common||Counter||Successfully Countering an attack will generate 6 ammo.||3|
|Viciousness IV||Common||Counter||Successfully Countering an attack will generate 8 ammo.||4|
|Wild Fire I||Epic||Whirl||Reduce the cooldown of Whirl by 0.5s for every enemy hit.||1|
|Wild Fire II||Epic||Whirl||Reduce the cooldown of Whirl by 1s for every enemy hit.||2|
|Wild Fire III||Epic||Whirl||Reduce the cooldown of Whirl by 1.5s for every enemy hit.||3|
|Wild Fire IV||Epic||Whirl||Reduce the cooldown of Whirl by 2s for every enemy hit.||4|
Playing Zhin requires a careful balance of all his abilities and constant vigilance.
- Inferno Blade
- While Inferno Blade can be used as a close quarter melee weapon, it doesn't have extremely high damage projectiles and is mainly effective away from open areas.
- Zhin relies on other abilities to score kills and assist the team's objective.
- Avoid using Counter when exposed to enemies with rapid-fire hitscan weaponry.
- Counter can't be deactivated, exposes Zhin to Area Damage or blasts and makes him vulnerable. It is only useful as an attack on a desperate flanker.
- If using the Retaliation Legendary Card, Counter can take an unlimited number of attacks until its duration ends. This actually makes it quite powerful against rapid-fire hitscan enemies, as they will often just keep shooting and so taking damage. In addition, as of OB54 Counter is capable of 'eating' almost all projectiles approaching Zhin from the front, including the ultimates of Inara, Pip and Mal'Damba.
- Note that Maeve's Pounce and Drogoz's Dragon Punch ignore Counter completely, with Pounce not triggering it and Dragon Punch just killing Zhin instantly.
- Use Billow to evade hitscan or high-damage enemy fire, then flank the objective.
- Billow can be used to circle other flankers or snipers, but can't be used consecutively!
- Purchase lots of Cooldown reductions to evade more effectively.
- Use Whirl to cut through evading enemies or enemies that are low on Health.
- Whirl is also usable as a short-range evasive maneuver, if directed at the nearest exit.
- Spite does not deal enough damage to kill most Champions, so use Whirl as well.
- Use the Ultimate ability with caution - it exposes you to other enemies.