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Temple Isle (previously known as Temple Ruins) was one of the maps in Paladins.

Description[ | ]

Originally a far larger map, this map was eventually split into 3 different sections with mirrored layouts and was designed for 2 teams of 5 players. Each section had a Capture Point in the middle. The bases were located at opposite ends of the map. This map featured Stealth Grass.

At a later point, the individual sections would eventually be turned into their own standalone maps.

Lore[ | ]

Main article: Temple Isles


As this map was originally only a combination of the three maps it would later be divided into, with all maps still visible from another, it can be assumed this map is still canon to a degree, disregarding certain changes such as Frog Isle's visual rework and other minor changes to the individual maps.

Gallery[ | ]

Video[ | ]


Maps

Siege
Ascension Peak  •  Bazaar  •  Brightmarsh  •  Dawnforge  •  Fish Market  •  Frog Isle  •  Frozen Guard  •  Ice Mines  •  Jaguar Falls  •  Serpent Beach  •  Shattered Desert  •  Splitstone Quarry  •  Stone Keep  •  Timber Mill  •  Warder's Gate

Onslaught
Foreman's Rise  •  Magistrate's Archives  •  Marauder's Port  •  Primal Court

Team Deathmatch
Abyss  •  Dragon Arena  •  Snowfall Junction  •  Throne  •  Trade District

Payload
Frostbite Cavern  •  Greenwood Outpost  •  Hidden Temple

Other
Shooting Range  •  Tutorial  •  Hole  •  Sniper Haven

Removed
Battlegrounds Map  •  Enchanted Forest  •  Glacier Keep  •  Temple Isle

Event
Abyssal Spire  •  Warder's Arena

Test Maps
Bog District  •  Dark Crossing  •  Eastwatch  •  Moss Garden  •  Salt  •  Sand Bridge  •  Sierra  •  Undercity  •  Waterway

Removed Test Maps
Arid  •  Arid old  •  Atrium  •  Bash  •  Bend  •  Deathgate  •  District  •  Forward  •  Frog Isle Redo  •  Grotto  •  Hangar 18  •  Ice Mines Redo  •  Rush  •  Sewers  •  Shade  •  Stride  •  Sunken City  •  Supa Rift  •  Thrones  •  Tilted  •  Toxic  •  Triumph  •  Vex

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