Sha Lin fires arrows that deal more damage the more he draws his bow, and charging it fully does 1000 damage.
Sha Lin fires an arrow that knocks the target backwards, and if the target hits a wall, he or she is stunned for a short duration.
Sha Lin places a mirage where he is standing and he leaps backwards, disengaging from combat and entering stealth briefly.
Sha Lin kneels and taking aim, firing 6 shots rapidly at the enemy. However, he is unable to move during this ability. It can be cancelled by pressing Q again.
Sha Lin enters stealth and draws 35% faster during this ability. Each time he fires, a Mirage is placed where he is standing.
|Bullseye I||Common||Weapon||Reduce all active cooldowns by 10% when getting an elimination.||1|
|Bullseye II||Common||Weapon||Reduce all active cooldowns by 20% when getting an elimination.||2|
|Bullseye III||Common||Weapon||Reduce all active cooldowns by 30% when getting an elimination.||3|
|Bullseye IV||Common||Weapon||Reduce all active cooldowns by 40% when getting an elimination.||4|
|Daring Escape I||Common||Planted||Gain 10% movement speed for 3s after Planted ends.||1|
|Daring Escape II||Common||Planted||Gain 20% movement speed for 3s after Planted ends.||2|
|Daring Escape III||Common||Planted||Gain 30% movement speed for 3s after Planted ends.||3|
|Daring Escape IV||Common||Planted||Gain 40% movement speed for 3s after Planted ends.||4|
|Grounded I||Rare||Planted||Regenerate 50 Health per second during Planted||1|
|Grounded II||Rare||Planted||Regenerate 100 Health per second during Planted||2|
|Grounded III||Rare||Planted||Regenerate 150 Health per second during Planted||3|
|Grounded IV||Rare||Planted||Regenerate 200 Health per second during Planted||4|
|Mirage I||Rare||Withdraw||Reduce the cooldown of Withdraw by 1.||1|
|Mirage II||Rare||Withdraw||Reduce the cooldown of Withdraw by 2.||2|
|Mirage III||Rare||Withdraw||Reduce the cooldown of Withdraw by 3.||3|
|Mirage IV||Rare||Withdraw||Reduce the cooldown of Withdraw by 4.||4|
|Oasis I||Common||Withdraw||After using Withdraw heal for 50.||1|
|Oasis II||Common||Withdraw||After using Withdraw heal for 100.||2|
|Oasis III||Common||Withdraw||After using Withdraw heal for 150.||2|
|Oasis IV||Common||Withdraw||After using Withdraw heal for 200.||4|
|Poise I||Common||Armor||Gain 5% Crowd Control Reduction.||1|
|Poise II||Common||Armor||Gain 10% Crowd Control Reduction.||2|
|Poise III||Common||Armor||Gain 15% Crowd Control Reduction.||3|
|Poise IV||Common||Armor||Gain 20% Crowd Control Reduction.||4|
|Quick Sand I||Epic||Impaler Arrow||Reduce the cooldown of Impaler Arrow by 5%.||1|
|Quick Sand II||Epic||Impaler Arrow||Reduce the cooldown of Impaler Arrow by 10%.||2|
|Quick Sand III||Epic||Impaler Arrow||Reduce the cooldown of Impaler Arrow by 15%.||3|
|Quick Sand IV||Epic||Impaler Arrow||Reduce the cooldown of Impaler Arrow by 20%.||4|
|Strike True I||Common||Impaler Arrow||Heal for 50 when striking an enemy with Impaler arrow.||1|
|Strike True II||Common||Impaler Arrow||Heal for 100 when striking an enemy with Impaler arrow.||2|
|Strike True III||Common||Impaler Arrow||Heal for 150 when striking an enemy with Impaler arrow.||3|
|Strike True IV||Common||Impaler Arrow||Heal for 200 when striking an enemy with Impaler arrow.||4|
|Swagger I||Rare||Armor||Gain 50 Health.||1|
|Swagger II||Rare||Armor||Gain 100 Health.||2|
|Swagger III||Rare||Armor||Gain 150 Health.||3|
|Swagger IV||Rare||Armor||Gain 200 Health.||4|
|Wind Wall I||Common||Planted||Gain 3% Damage Reduction during Planted.||1|
|Wind Wall II||Common||Planted||Gain 6% Damage Reduction during Planted.||2|
|Wind Wall III||Common||Planted||Gain 9% Damage Reduction during Planted||3|
|Wind Wall IV||Common||Planted||Gain 12% Damage Reduction during Planted||4|
- Since Sha Lin suffers at close range, besides with Planted, try staying in the back in order to not get cornered at close ranges.
- Long Bow
- Long Bow's shots have travel speed, so take this into calculations when you charge up your shots.
- Impaler Arrow
- Use this to stop an enemy in their tracks, especially to prevent key enemies from escaping.
- Planted renders Sha Lin to become extremely vulnerable, so plan your location well before using this ability.
- Use this ability when cornered in a fight.
- Heat Haze
- Movement is a crucial part of the ability, to ensure that Mirages confuse enemies.