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Sha Lin is a Damage Class Champion in Paladins.

AbilitiesEdit

Long Bow

Long Bow
Direct
  • Left click triggerLMB

Sha Lin fires arrows that deal more damage the more he draws his bow, and charging it fully does 1000 damage.

Impaler Arrow

Impaler Arrow
Direct, Stun
  • Duration-icon14s
  • Right click triggerRMB

Sha Lin fires an arrow that knocks the target backwards, and if the target hits a wall, he or she is stunned for a short duration.

Withdraw

Withdraw
Movement, Self-Buff
  • F trigger

Sha Lin places a mirage where he is standing and he leaps backwards, disengaging from combat and entering stealth briefly.

Planted

Planted
Direct
  • Q trigger

Sha Lin kneels and taking aim, firing 6 shots rapidly at the enemy. However, he is unable to move during this ability. It can be cancelled by pressing Q again.

Heat Haze

Heat Haze
Movement, Self-Buff
  • E trigger
  • Ultimate

Sha Lin enters stealth and draws 35% faster during this ability. Each time he fires, a Mirage is placed where he is standing.

CardsEdit

LegendaryEdit


CardsEdit

Name Image Rarity Card type Description Points
Bullseye I Bullseye Common Common Weapon Reduce all active cooldowns by 10% when getting an elimination. 1
Bullseye II Bullseye Common Common Weapon Reduce all active cooldowns by 20% when getting an elimination. 2
Bullseye III Bullseye Common Common Weapon Reduce all active cooldowns by 30% when getting an elimination. 3
Bullseye IV Bullseye Common Common Weapon Reduce all active cooldowns by 40% when getting an elimination. 4
Daring Escape I Daring Escape Common Common Planted Gain 10% movement speed for 3s after Planted ends. 1
Daring Escape II Daring Escape Common Common Planted Gain 20% movement speed for 3s after Planted ends. 2
Daring Escape III Daring Escape Common Common Planted Gain 30% movement speed for 3s after Planted ends. 3
Daring Escape IV Daring Escape Common Common Planted Gain 40% movement speed for 3s after Planted ends. 4
Grounded I Grounded Rare Rare Planted Regenerate 50 Health per second during Planted 1
Grounded II Grounded Rare Rare Planted Regenerate 100 Health per second during Planted 2
Grounded III Grounded Rare Rare Planted Regenerate 150 Health per second during Planted 3
Grounded IV Grounded Rare Rare Planted Regenerate 200 Health per second during Planted 4
Mirage I Mirage Rare Rare Withdraw Reduce the cooldown of Withdraw by 1. 1
Mirage II Mirage Rare Rare Withdraw Reduce the cooldown of Withdraw by 2. 2
Mirage III Mirage Rare Rare Withdraw Reduce the cooldown of Withdraw by 3. 3
Mirage IV Mirage Rare Rare Withdraw Reduce the cooldown of Withdraw by 4. 4
Oasis I Oasis Common Common Withdraw After using Withdraw heal for 50. 1
Oasis II Oasis Common Common Withdraw After using Withdraw heal for 100. 2
Oasis III Oasis Common Common Withdraw After using Withdraw heal for 150. 2
Oasis IV Oasis Common Common Withdraw After using Withdraw heal for 200. 4
Poise I Poise Common Common Armor Gain 5% Crowd Control Reduction. 1
Poise II Poise Common Common Armor Gain 10% Crowd Control Reduction. 2
Poise III Poise Common Common Armor Gain 15% Crowd Control Reduction. 3
Poise IV Poise Common Common Armor Gain 20% Crowd Control Reduction. 4
Quick Sand I Quick Sand Epic Epic Impaler Arrow Reduce the cooldown of Impaler Arrow by 5%. 1
Quick Sand II Quick Sand Epic Epic Impaler Arrow Reduce the cooldown of Impaler Arrow by 10%. 2
Quick Sand III Quick Sand Epic Epic Impaler Arrow Reduce the cooldown of Impaler Arrow by 15%. 3
Quick Sand IV Quick Sand Epic Epic Impaler Arrow Reduce the cooldown of Impaler Arrow by 20%. 4
Strike True I Strike True Common Common Impaler Arrow Heal for 50 when striking an enemy with Impaler arrow. 1
Strike True II Strike True Common Common Impaler Arrow Heal for 100 when striking an enemy with Impaler arrow. 2
Strike True III Strike True Common Common Impaler Arrow Heal for 150 when striking an enemy with Impaler arrow. 3
Strike True IV Strike True Common Common Impaler Arrow Heal for 200 when striking an enemy with Impaler arrow. 4
Swagger I Swagger Rare Rare Armor Gain 50 Health. 1
Swagger II Swagger Rare Rare Armor Gain 100 Health. 2
Swagger III Swagger Rare Rare Armor Gain 150 Health. 3
Swagger IV Swagger Rare Rare Armor Gain 200 Health. 4
Wind Wall I Wind Wall Common Common Planted Gain 3% Damage Reduction during Planted. 1
Wind Wall II Wind Wall Common Common Planted Gain 6% Damage Reduction during Planted. 2
Wind Wall III Wind Wall Common Common Planted Gain 9% Damage Reduction during Planted 3
Wind Wall IV Wind Wall Common Common Planted Gain 12% Damage Reduction during Planted 4

CustomizationEdit

TipsEdit

General
Since Sha Lin suffers at close range, besides with Planted, try staying in the back in order to not get cornered at close ranges.
Long Bow
Long Bow's shots have travel speed, so take this into calculations when you charge up your shots.
Impaler Arrow
Use this to stop an enemy in their tracks, especially to prevent key enemies from escaping.
Planted
Planted renders Sha Lin to become extremely vulnerable, so plan your location well before using this ability.
Withdraw
Use this ability when cornered in a fight.
Heat Haze
Movement is a crucial part of the ability, to ensure that Mirages confuse enemies.

GalleryEdit

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