Paladins is a team-based shooter under development by Hi-Rez Studios. The game is currently in open beta and a Founder's Pack is available on the official web site. The official launch date has not yet been made available. 


Paladins is a team-based shooter with deep strategy elements and in-match character progression through decks of collectible cards. These cards amplify and augment a character’s core set of abilities in many interesting ways. Paladins will be free-to-play and is currently in closed beta testing for PC systems.

There are currently 31 playable characters with more expected prior to launch. Each Champion comes with cards, or the availability of cards that are specific to each of them. The cards are based on Armor, Weapons or one of the three Champion specific abilities. Two of the abilities are basic utility and one is movement. 

At the start of the match, players can use their mount (Shift key) to move quickly across the map. It is best to avoid taking damage if possible while heading toward the Capture Point as this can cause the Champion to dismount. 

At the beginning of each match, players will be asked to draw a card from thier currently available selection. This card will be activated on use and will remain active unless the player is killed. Unless specifically mentioned on the card, the card will then go on a cooldown timer. The timer will depend on the quality of the card, with stronger cards having a longer timer. 

There are three kinds of cards: Armor, Weapon, and Ability cards, and this can be seen by their border. Armor cards provide utility and defense, Weapon cards improve your weapon shots, and Ability cards will enhance or change your Champion’s abilities.

Cards come in 5 tiers -- Specialty, Common, Rare, Epic & Legendary.

Look for new cards to be added throughout the Closed Beta period, and for there to be a number of changes to the card system through the beta through game patches . Players with multiple duplicates can use the Crafting system to create unique cards for their Champions (limited to the maximum cards specific to that Champion)

Durning a match, capture points will become active that players and their teams must move onto in order to capture it. Capturing points spawns a powerful siege engine that automatically marches on the enemy's base to destroy it. Each base has two outer gates and a vault, which must be destroyed one by one. Once the vault is destroyed, the game is over.

Recommended SpecsEdit

  • Windows 7/8/10 64 bit
  • Quad core Intel or AMD
  • 4GB Ram
  • 1GB Video Ram
  • Nvidia GeForce GTX 650+ or ATI Radeon 6950+



Expectations for Beta

Beginner's Guide (may require forum access)

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