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Drogoz is a Damage Class Champion in Paladins, added on April 27, 2016.[1]

BioEdit

To be released.

AbilitiesEdit

Rocket Launcher

Rocket Launcher
Area Damage
  • Left click triggerLMB

Bombard lesser creatures with explosive rockets that deal 850 damage per shot every 0.85 seconds.

Fire Spit

Fire Spit
Area Damage
  • Duration-icon8s
  • Right click triggerRMB

Spit out an unstable loogie. Enemies hit by your flammable saliva take 150 damage and receiver 30% additional damage from your attacks for 4s.
Bonus damage: You may shoot your Fire Spit, causing a large explosion that deals 1000 damage.

Thrust

Thrust

  • Duration-icon11s
  • F trigger

Jet upwards into the air. Hold Space to use your booster.

Salvo

Salvo
Area Damage
  • Duration-icon20s
  • Q trigger

Pre-load all of the rockets from your magazine into your launcher. Your next fire will release all of the pre-loaded rockets. These rockets create larger explosions and deal 250 damage per shot. Deals 200% more damage to shields.

Dragon Punch

Dragon Punch
Area Damage
  • E trigger
  • Ultimate

Unleash your fury and overclock your thrusters to deliver a high velocity punch that deals 100% of your target's maximum health as damage.

Cards Edit

Legendary Cards Edit


Cards Edit

Name Image Rarity Card type Description Points
Altitude I Altitude Common Common Armor Restore 20% of your maximum Booster Fuel when you get a kill or elimination. 1
Altitude II Altitude Common Common Armor Restore 40% of your maximum Booster Fuel when you get a kill or elimination. 2
Altitude III Altitude Common Common Armor Restore 60% of your maximum Booster Fuel when you get a kill or elimination. 3
Altitude IV Altitude Common Common Armor Restore 80% of your maximum Booster Fuel when you get a kill or elimination. 4
Apex Predator I Apex Predator Common Common Armor Gain 7% Crowd Control reduction. 1
Apex Predator II Apex Predator Common Common Armor Gain 14% Crowd Control reduction. 2
Apex Predator III Apex Predator Common Common Armor Gain 21% Crowd Control reduction. 3
Apex Predator IV Apex Predator Common Common Armor Gain 28% Crowd Control reduction. 4
Bask I Bask Common Common Salvo Heal for 15 each time Salvo hits a target. 1
Bask II Bask Common Common Salvo Heal for 30 each time Salvo hits a target. 2
Bask III Bask Common Common Salvo Heal for 45 each time Salvo hits a target. 3
Bask IV Bask Common Common Salvo Heal for 60 each time Salvo hits a target. 4
Condescension I Condescension Rare Rare Fire Spit Reduce the cooldown of Thrust by .5s for each enemy champion hit with Fire Spit. 1
Condescension II Condescension Rare Rare Fire Spit Reduce the cooldown of Thrust by 1s for each enemy champion hit with Fire Spit. 2
Condescension III Condescension Rare Rare Fire Spit Reduce the cooldown of Thrust by 1.5s for each enemy champion hit with Fire Spit. 3
Condescension IV Condescension Rare Rare Fire Spit Reduce the cooldown of Thrust by 2s for each enemy champion hit with Fire Spit. 4
Decimate I Decimate Common Common Salvo Salvo deals 10% more damage to shields. 1
Decimate II Decimate Common Common Salvo Salvo deals 20% more damage to shields. 2
Decimate III Decimate Common Common Salvo Salvo deals 30% more damage to shields. 3
Decimate IV Decimate Common Common Salvo Salvo deals 40% more damage to shields. 4
Follow The Scent I Follow The Scent Common Common Fire Spit Using Fire Spit increases your Movement Speed by 8%. 1
Follow The Scent II Follow The Scent Common Common Fire Spit Using Fire Spit increases your Movement Speed by 16%. 2
Follow The Scent III Follow The Scent Common Common Fire Spit Using Fire Spit increases your Movement Speed by 24%. 3
Follow The Scent IV Follow The Scent Common Common Fire Spit Using Fire Spit increases your Movement Speed by 32%. 4
Fuel Tank I Fuel Tank Rare Rare Armor Increase Booster Fuel capacity by 10%. 1
Fuel Tank II Fuel Tank Rare Rare Armor Increase Booster Fuel capacity by 20%. 2
Fuel Tank III Fuel Tank Rare Rare Armor Increase Booster Fuel capacity by 30%. 3
Fuel Tank IV Fuel Tank Rare Rare Armor Increase Booster Fuel capacity by 40%. 4
Hot Swap I Hot Swap Epic Epic Weapon Weapon hits increase your reload speed by 10% for 3s. 1
Hot Swap II Hot Swap Epic Epic Weapon Weapon hits increase your reload speed by 20% for 3s. 2
Hot Swap III Hot Swap Epic Epic Weapon Weapon hits increase your reload speed by 30% for 3s. 3
Hot Swap IV Hot Swap Epic Epic Weapon Weapon hits increase your reload speed by 40% for 3s. 4
Hyper Boost I Hyper Boost Common Common Salvo Reduce the cooldown of Thrust by .1s each time Salvo hits a target. 1
Hyper Boost II Hyper Boost Common Common Salvo Reduce the cooldown of Thrust by .2s each time Salvo hits a target. 2
Hyper Boost III Hyper Boost Common Common Salvo Reduce the cooldown of Thrust by .3s each time Salvo hits a target. 3
Hyper Boost IV Hyper Boost Common Common Salvo Reduce the cooldown of Thrust by .4s each time Salvo hits a target. 4
Lung Capacity I Lung Capacity Rare Rare Fire Spit Increase the projectile speed of Fire Spit by 50%. 1
Lung Capacity II Lung Capacity Rare Rare Fire Spit Increase the projectile speed of Fire Spit by 100%. 2
Lung Capacity III Lung Capacity Rare Rare Fire Spit Increase the projectile speed of Fire Spit by 150%. 3
Lung Capacity IV Lung Capacity Rare Rare Fire Spit Increase the projectile speed of Fire Spit by 200%. 4
Masterful I Masterful Epic Epic Fire Spit Fire Spit's cooldown is reduced by 0.5s for each enemy Champion hit. 1
Masterful II Masterful Epic Epic Fire Spit Fire Spit's cooldown is reduced by 1s for each enemy Champion hit. 2
Masterful III Masterful Epic Epic Fire Spit Fire Spit's cooldown is reduced by 1.5s for each enemy Champion hit. 3
Masterful IV Masterful Epic Epic Fire Spit Fire Spit's cooldown is reduced by 2s for each enemy Champion hit. 4
Propel I Propel Rare Rare Thrust Increase the forward distance of Thrust by 25%. 1
Propel II Propel Rare Rare Thrust Increase the forward distance of Thrust by 50%. 2
Propel III Propel Rare Rare Thrust Increase the forward distance of Thrust by 75%. 3
Propel IV Propel Rare Rare Thrust Increase the forward distance of Thrust by 100%. 4
Rain of Fire I Rain of Fire Common Common Thrust Booster consumes 10% less fuel for 5s after using Thrust. 1
Rain of Fire II Rain of Fire Common Common Thrust Booster consumes 20% less fuel for 5s after using Thrust. 2
Rain of Fire III Rain of Fire Common Common Thrust Booster consumes 30% less fuel for 5s after using Thrust. 3
Rain of Fire IV Rain of Fire Common Common Thrust Booster consumes 40% less fuel for 5s after using Thrust. 4
Spitfire I Spitfire Rare Rare Salvo Salvo's cooldown is reduced by 0.25s for every shot hit. 1
Spitfire II Spitfire Rare Rare Salvo Salvo's cooldown is reduced by 0.5s for every shot hit. 2
Spitfire III Spitfire Rare Rare Salvo Salvo's cooldown is reduced by 0.75s for every shot hit. 3
Spitfire IV Spitfire Rare Rare Salvo Salvo's cooldown is reduced by 1s for every shot hit. 4
Survival I Survival Epic Epic Thrust Dropping below 15% of your max health reduces the cooldown of Thrust by 100%. 1
Survival II Survival Epic Epic Thrust Dropping below 30% of your max health reduces the cooldown of Thrust by 100%. 2
Survival III Survival Epic Epic Thrust Dropping below 45% of your max health reduces the cooldown of Thrust by 100%. 3
Survival IV Survival Epic Epic Thrust Dropping below 60% of your max health reduces the cooldown of Thrust by 100%. 4
Thrill of the Hunt I Thrill of the Hunt Common Common Thrust Thrust's cooldown is reduced by 25% when you get a killing blow. 1
Thrill of the Hunt II Thrill of the Hunt Common Common Thrust Thrust's cooldown is reduced by 50% when you get a killing blow. 2
Thrill of the Hunt III Thrill of the Hunt Common Common Thrust Thrust's cooldown is reduced by 75% when you get a killing blow. 3
Thrill of the Hunt IV Thrill of the Hunt Common Common Thrust Thrust's cooldown is reduced by 100% when you get a killing blow. 4

Customization Edit

Tips Edit

Rocket Launcher
The Launcher is good at eliminating low-mobility shields and tanks, such as Fernando or Barik.
Drogoz's rockets only move at medium speed, so it is important to factor the target's movement in.
A good item to buy for Drogoz is Wrecker, as his already massively damaging will weapon shots deal increased damage to shields.
Fire Spit
Fire Spit has a slow projectile speed, well-enhanced by the Lung Capacity (I-IV) card.
If you are cornered or outflanked, a well-aimed Fire Spit is a important cornerstone to survival.
Salvo
While Salvo is good for anti-shielding, it is a strong opening attack against an advancing team.
The high fire rate of Salvo can be useful if Drogoz is being cornered by a Front Liner.
While Salvo is versatile, it has a really high cooldown and should be used carefully.
Thrust
Keeping Drogoz airborne is important, as it lets him use all his abilities while avoiding enemy fire.
Drogoz is only well-countered by long-range hitscan champions while in flight.
Thrust is also an important counter to Flankers, who can easily take out Drogoz on the ground.
Dragon Punch
When using Dragon Punch, target a high priority tank or healer near the objective.
Don't waste it for some petty revenge tactic, as it will waste a valuable ability.
Dragon Punch is slower than Thrust and takes time to build up, so ensure that Drogoz is not exposed before using it and attempt to flank the enemy team first.
Ensure Thrust is out of cooldown after the kill, so that Drogoz can further inflict damage or escape.

GalleryEdit

ReferencesEdit

  1. Closed Beta 23 Patch Notes | Dragon Punch on Official Paladins Forum

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